melcauzun

melcauzun

melcauzun

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Tool:

Figma, Unity

Project Link:

Digital Cities — Interface Design for Urban Digital Twins

Digital Cities — Interface Design for Urban Digital Twins

Digital Cities — Interface Design for Urban Digital Twins

Digital Cities is a smart city control interface designed as the digital twin of a real urban environment. The platform allows operators to monitor and simulate urban systems — including real-time traffic data, security cameras, building density, and other environmental metrics — in both desktop and VR formats.

Project Goal

To design a comprehensive UI/UX layer for an interactive urban simulation platform that supports real-time city management and experimentation. The system needed to feel both intuitive and highly functional — enabling decision-makers to navigate complex datasets without friction.

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Interface Layer

I was responsible for designing the full UI system in Figma, collaborating closely with the development team during implementation in Unity. While I wasn’t directly involved in coding, I worked alongside engineers to ensure seamless integration of interface components, interactions, and viewport logic — optimized for both desktop and VR modes.

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Outcome

The project resulted in a scalable interface system that bridges real-world city infrastructure with virtual simulation environments. By blending spatial awareness with functional clarity, the Digital Cities platform supports informed decision-making through an immersive, data-rich experience.